Hugo Guérin graduated from the Beaux Arts de Paris in 2022, where he deepened his artistic knowledge of the worlds of video games and comics, and developed a deep love for the aesthetics of the strange and the imaginary. Following on from this, he started at the Sfar studio, where he focused on comics and illustration.

and illustration before discovering a more pronounced penchant for sculpture in the ceramics and modelling workshops at the Beaux Arts, seduced by the work of matter and volume.

Fascinated by the figure of the monster, his work takes the form of a bestiary of deformed and hybrid bodies, as vulnerable as they are disturbing. They betray a maladjusted nature, incapable of acting on the world, often torn between impulse and apathy.